Game detail

PULSAR: Lost Colony

PULSAR: Lost Colony
GoodLast verified 2026-05-22

An obscure five-player crew sim that relies on role coordination and a host-run session.

At a glance

The practical answer for a group deciding whether this is worth a download night.

Verification status
needs_review
Confidence
medium
Storefront count
1
Hosting summary
Host-owned save

Group fit summary

For Friday Night 5: this section keeps the answer short before you dig into the details.

Works for 5: Native. Setup difficulty: 2/5. Progression risk: Medium.
Multiplayer notes
The store page lists 1-5 players. Community discussion says the host runs and saves the game, so the large-group story is native but not dedicated-server based.
Hosting notes
Forum guidance says sessions are host-run and not dedicated-server based, which keeps the five-player story viable but not especially flexible.
Progression notes
Crew roles matter and host absence ends the session, so attendance gaps affect continuity.

Multiplayer support

5+ support
Native
Main mode support
yes
Native online max
5
Config online max
Unknown
Modded online max
Unknown
Drop-in / drop-out
limited
Cross-store play
unknown

Hosting / access model

Hosting summary
Host-owned save
Host-owned save
Yes
Dedicated server optional
No
Dedicated server required
No
Save shareable
No
Port forwarding likely
Yes

Drop-in / drop-out

Drop-in/out exists, but the group should expect friction or session boundaries.

Progression / fairness

Persistence model
Host world
Absent-player risk
Medium
Side play safe
alt_only
Progression notes
Crew roles matter and host absence ends the session, so attendance gaps affect continuity.

Mod or config support

No player-count mod is seeded for this game.

Storefronts

Evidence links

Unknowns

Do not treat the unknown fields on this page as confirmed. Unknown stays unknown until admin review adds evidence, confidence, and a last-checked date.
Support model

5+ support and setup

This is the fastest way to understand whether the game needs config, mods, or extra moderation before your group can play.
Works for 5Native
Native max5
Config maxUnknown
Modded maxUnknown
Setup difficulty2/5
Verification statusneeds_review
Group action

Save it to a shortlist

Use the group shortlist to save this game, vote, and mark its status. Search results stay browseable without forcing a login.
Store vs verified

Why the page separates them

Storefront data says what the store claims. The internal review layer is what the app trusts when deciding whether the game works for a 5-8 player group.